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Success = SetSkinPropertyData(Skin.i, Component$, State$, Property$, *ResourceData)



Sets a skin component state's property resource data. Skin.i specifies the handle of the skin. Component$ is the name of the skin's component (e.g. "ButtonEx") and can also specify that the property is for a specific colour theme by adding a colon and then the colour scheme name e.g. "ButtonEx : black". State$ is the name of the component's state (e.g. "normal", "hot", "disabled", ...). Property$ is the name of the component state's property that you wish to set the resource data for. *ResourceData is a pointer to the resource data in memory.


Returns true for success, zero for failure.


See SetSkinPropertyDataSize.


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